Rune (working title) is a single-player, party-based RPG. We're keeping the specifics under wraps for now, but the art carries a lot of the game's personality — and that's where you come in.
The world is rendered in 3D isometric; the characters are 2D pixel art. We want deliberate, characterful pixel work. Think stylized medieval fantasy: readable silhouettes, distinct character identities, and animation that reads clearly even in the middle of a fight.